Nexorion Privacy Policy

Version 3 — effective 5 October 2026

Türkçe sürüm: privacy-policy.tr.md

This policy explains what personal data Nexorion collects, why, who else sees it, how long we keep it, and what rights you have. We have tried to write it so that a player can actually read it. If anything is unclear, write to privacy@nex-orion.com.


The short version


1. Who is responsible for your data

The controller of your personal data (in Turkish law, the veri sorumlusu) is:

Nexorion, an independent game made in Türkiye E-mail: privacy@nex-orion.com

Nexorion is made by one independent developer. There is no company group behind it and no data protection officer (see section 12).

2. What this policy covers

Steam, Discord and Epic Games are separate companies with their own privacy policies. This policy explains what we receive from them and send to them, not everything they do.

3. What we collect, and why

3.1 Steam sign-in

When you start the game, the client asks Steam for a one-time sign-in ticket and sends it to our server. Our server asks Steam whether the ticket is genuine. From that check we receive and use:

DataWhy
Your Steam ID (a number that identifies your Steam account)To know which Nexorion account is yours. One Steam account = one Nexorion account.
The Steam ID of the library owner if you play through Steam Family SharingBans and Steam item rules also apply to the owner's account, as they do on Steam.
The Steam app you are running (the game or the Playtest)To accept only our own apps.
Your Apple user ID, if you sign in with Apple (a code Apple gives Nexorion for your Apple ID — not your e-mail or name, which we do not ask Apple for)To know which Nexorion account is yours on iPhone, and — if you link it on your computer — that it is the same account as your Steam one.
Whether Steam reports a publisher ban or VAC ban on the accountTo turn away accounts banned from Nexorion.
Your Steam display nameOnly to suggest an account name the first time you sign in. We do not store it.

The ticket is cancelled right after you sign in. We do not get your Steam password or payment details.

3.2 Your account and game progress

Stored in our database for as long as your account exists:

3.3 Age check and acceptance records

When you first sign in, and again whenever these documents change, we ask you how old you are (once — it is not asked again) and to accept the current Terms of Service and this Privacy Policy. We store:

We use this to keep under-13s out of the game, to make sure younger players have a parent's or guardian's agreement, and to be able to show which version of the rules applied. We do not collect the name, e-mail or any other details of the parent or guardian. If the date you enter shows that you are under 13, we do not create an account and we do not keep the date you entered.

3.4 What you create and say in the game

Most of this is public by design: anyone visiting a world sees what is in it.

3.5 Connection, device and security data

3.6 Server logs

The server writes a running log that we keep for 30 days. It contains connection events (with IP address), sign-ins and sign-outs, the account name attached to gameplay events (placing and breaking blocks, trades, drops, purchases with gems, crafting and similar), public chat lines with the world and account name, moderation actions and anti-cheat results. We use it to investigate cheating, item duplication, abuse reports and bugs.

3.7 Steam Inventory items

Some items (currently only Leaf Wings) can be moved from the game to your Steam inventory. If you ask for this:

This exists because Steam items can be traded and sold on Steam, and an item that was duplicated or stolen cannot be taken back once it is sold.

3.8 Easy Anti-Cheat (Epic Games)

Nexorion uses Easy Anti-Cheat, a service of Epic Games, Inc., through Epic Online Services. When you play:

Epic processes this data under its own Easy Anti-Cheat and privacy terms. See Epic's privacy policy at epicgames.com/privacypolicy.

3.9 Steam rich presence, invites and friends

On Steam, the game shows your Steam friends that you are playing Nexorion and — unless you turn it off — which world you are in, and lets them join you. The game also shows your Steam friends list, their avatars and invites inside the game. The Steam friends list is read from the Steam app on your computer and is not sent to our server.

The setting "Show my world to friends" (on by default) controls this. When it is off, Steam, Discord and your in-game friends see that you are playing but not where, and friends cannot warp to you.

3.10 Discord (only if you use it)

If the Discord app is running on your computer, the game uses Discord's Social SDK to show "Playing Nexorion" on your Discord profile with the world name, how many players are there, and a Join button (unless your world is hidden), and to let friends invite each other. There is no Discord account linking: we never receive your Discord account, name or friends. The data goes from the game to the Discord app on your computer and from there to Discord under Discord's privacy policy. If Discord is not running, nothing is sent.

3.11 Data stored on your device

The game stores on your computer: your settings (language, frame rate, motion, sounds, chat drawer, "show my world"), key bindings, inventory favourites, pins and sort order, recently visited worlds, and the clothing you last wore (for the loading screen). It does not write a player log file. This data stays on your device and is removed when you delete the game's data. Steam, Discord, Epic Online Services and Easy Anti-Cheat may keep their own files on your device.

3.12 Unity engine

The game is built with the Unity engine. We have turned off Unity Analytics, Unity Ads, Unity in-app purchases, cloud diagnostics and performance reporting. The Unity engine may still send limited technical information about your device (such as hardware and operating system) to Unity Technologies under Unity's own privacy policy (unity.com/legal/privacy-policy). We do not receive this data.

3.13 Websites

3.14 The hub: videos, news pictures and links

The world menu (the "hub") shows our news and some YouTube videos. To draw them, your game downloads pictures directly: each video's thumbnail from YouTube (i.ytimg.com, run by Google) and each news post's cover from news.nex-orion.com. Like any download, this lets Google and Cloudflare see your IP address; the game sends nothing else with these requests and no cookies. The video's title and channel are looked up by our server, not by your game. When you tap a video, a post or any other link, the game first asks whether to open it in your web browser — once you do, the site you open (for example YouTube) applies its own privacy policy.

3.15 When you contact us

If you write to support@nex-orion.com or privacy@nex-orion.com, we keep your e-mail address, your message and our reply, and any account details needed to help you.

3.16 What we do not collect or do

4. Why we use your data, and our legal bases

For players in the EU, EEA and UK, here is the legal basis under the GDPR / UK GDPR for each purpose. (For Türkiye, see the Turkish version, which includes the KVKK Aydınlatma Metni.)

PurposeDataLegal basis
Creating and running your account, saving your progress, worlds, friends, guilds, trading, the store3.1, 3.2, 3.4Contract — needed to provide the game (Art. 6(1)(b))
Age check, parent/guardian agreement, record of what you accepted3.3Legal obligation where a law requires it (Art. 6(1)(c)); otherwise legitimate interests in protecting children and proving agreement (Art. 6(1)(f))
Showing your name, appearance, level, flag and guild to others; chat3.2, 3.4, 3.5Contract (it is a multiplayer game)
Security, anti-cheat (our own checks and Easy Anti-Cheat), preventing item duplication and fraud, enforcing bans, investigating reports3.5, 3.6, 3.7, 3.8Legitimate interests in a fair and secure game for all players (Art. 6(1)(f)); contract (fair play is part of the Terms)
Keeping sign-in records for one year3.5Legal obligation where Turkish Law No. 5651 applies to us; legitimate interests (security, fraud)
Steam item transfers and background checks3.7Contract (you ask for the transfer); legitimate interests in preventing fraud and duplication
Steam rich presence and invites, Discord presence3.9, 3.10Contract (features you use) and legitimate interests; you can switch the world display off at any time
Handling your e-mails and requests3.15Contract / legitimate interests; legal obligation for privacy requests
Establishing or defending legal claimsas neededLegitimate interests
Translation site accounts3.13Contract (your volunteer arrangement)
Showing videos and news on the hub3.14Legitimate interests (telling players what is new in the game)

Where we rely on legitimate interests, we have weighed them against your rights. You can object (section 9).

Providing the data in 3.1–3.3 is needed to play; without it we cannot create an account.

5. Who we share data with

We only share what each recipient needs:

RecipientWhatRole
Apple Inc., USAYour Sign in with Apple token, sent back to Apple's public keys for checking only; when you delete an account that signs in with Apple, a request to remove Nexorion from your Apple IDApple is an independent controller for your Apple ID.
Valve Corporation (Steam), USAYour sign-in ticket for checking; your Steam ID for Steam item transfers, background checks and, for cheating, Steam game bans; rich presence (world name)Valve is an independent controller for your Steam account.
Epic Games, Inc. (Epic Online Services, Easy Anti-Cheat), USASteam sign-in for Epic's anonymous user ID; anti-cheat data from your device and the gameEpic processes data for anti-cheat under its own terms and on our behalf.
Cloudflare, Inc., USAAll game traffic passes through Cloudflare's network (it sees your IP address; the game data itself is additionally encrypted end-to-end between your game and our server); website and translation site hostingProcessor (service provider)
Contabo GmbH, GermanyHosts our server and database in GermanyProcessor (service provider)
Discord Inc., USAOnly if Discord is running on your computer: presence data you see on your Discord profileDiscord is an independent controller; data goes via your Discord app, not via us.
Unity Technologies, USAPossibly limited device information collected by the engine (3.12)Unity is an independent controller.
Google LLC (YouTube), USAYour IP address when your game downloads a video thumbnail on the hub (3.14), and whatever YouTube collects if you choose to open a videoGoogle is an independent controller.
Other playersYour account name, appearance, level, achievement count, country flag, guild badge, what you build, what you say in chat, your online status and world (to friends and guild, unless hidden)—
StaffModerators can see what other players see and moderation tools; the developer can see everything needed to run the gameBound by confidentiality
Authorities and courtsOnly when the law requires it, or to protect the safety of a person—

If Nexorion is ever transferred to someone else (for example a publisher or a company), your data may be transferred too; we will tell you before that happens.

6. International transfers

Our server and database are in Germany (EU). We, the controller, are in Türkiye. Valve, Epic, Cloudflare, Discord, Google and Unity are based in the United States.

You can ask us for more information about these safeguards.

7. How long we keep data

DataHow long
Account, game progress, friends, guild membership, Steam transfer records, item ledgerWhile your account exists. Deleted within 30 days of a deletion request (in the game or by e-mail). When one account is kept in place of another while linking Steam and Apple, the other is deleted the same way.
Age (birth year) and acceptance recordsWhile your account exists.
Accounts with no sign-in for 3 yearsWe may delete them.
Sign-in records (IP address, Steam ID, time)1 year, then deleted.
Player reports (names, reason, details, the reported player's recent chat)1 year, then deleted.
Blocks you setUntil you unblock the player, or either account is deleted.
Server logs (including IP addresses and public chat)30 days. If something in them is needed for a specific moderation case, security incident or legal claim, we keep that part until the case is closed.
Ban recordsFor the length of the ban. For permanent bans we keep the minimum needed to enforce the ban (Steam ID, date, reason) even if the account is deleted.
Worlds and content in themWorlds are shared spaces and stay in the game. When your account is deleted, you are no longer recorded as the owner. If content in a world identifies you, ask us and we will remove it where we can.
Database backupsOverwritten within 30 days.
E-mails to support or privacy2 years after the last message, unless needed for a legal claim.
Translator accounts and their edit historyUntil the translator asks us to remove the account; edit history is kept as long as the translation is in use, but can be detached from your name on request.
Data on your deviceUntil you delete it.

8. Security

Game traffic is encrypted end-to-end between your game and our server, inside Cloudflare's encrypted connection. Our database is not reachable from the internet; the server is accessed only with keys; secrets are kept outside our code. Only the developer has full access. No system is perfectly secure; if a breach affects you, we will tell you and the authorities as the law requires.

9. Your rights

Depending on where you live, you have the right to:

To use any of these rights, e-mail privacy@nex-orion.com from any address. To protect your account, we will ask you to prove it is yours — usually by signing in to the game with your Steam account and confirming a code we give you, or by other reasonable means. We answer within one month (we may extend by two months for complex requests, and will tell you why). Requests are free unless they are clearly unfounded or excessive.

A parent or guardian can make these requests for a child; we will ask for reasonable proof.

Complaints. You can complain to the supervisory authority where you live or work, or where an issue happened — in the EU, any national data protection authority (list at edpb.europa.eu); in the UK, the Information Commissioner's Office (ico.org.uk); in Türkiye, the Personal Data Protection Authority (kvkk.gov.tr). We would be grateful if you contacted us first so we can try to fix it.

10. Automated decisions

Our server automatically refuses impossible movements and can disconnect a player whose movement keeps breaking the rules; Easy Anti-Cheat can have a player removed from a session. These are disconnections, not bans. Bans are always decided by a person. If you think an automated disconnect was wrong, write to support@nex-orion.com.

11. Children

12. Data protection officer

We are a one-person studio and, in our assessment, not required to appoint a data protection officer under Article 37 GDPR. All privacy questions go to privacy@nex-orion.com, which the developer reads personally.

13. US state privacy rights (California and others)

This section applies to residents of US states with consumer privacy laws, such as the California Consumer Privacy Act as amended by the CPRA, to the extent those laws apply to us.

Notice at collection. In the last 12 months we collected these categories of personal information, for the purposes and with the retention described in sections 3, 4 and 7:

Sources: you, your device and game, Steam, Epic. Disclosures for business purposes: to the service providers and parties listed in section 5.

We do not sell or share your personal information (as "sell" and "share" are defined in the CCPA), have not done so in the last 12 months, and have no actual knowledge of selling or sharing data of consumers under 16. We do not use personal information for cross-context behavioural advertising.

Your rights: to know/access, delete, correct, and to not be discriminated against for using these rights. You may use an authorised agent; we will verify the request with you. To make a request, e-mail privacy@nex-orion.com.

14. Changes to this policy

Each version of this policy has a number. When we change it in a way that matters, we raise the number and the game will ask you to read and accept the new version the next time you sign in. Small fixes (typos, clearer wording) that do not change what we do may be made without a new version. Past versions are available on request.

15. Contact